Basic Info

Name 830000 Boost_Gatling
Item ID 830000 - Boost_Gatling
Type Weapon - Gatling Gun
830000
A gatling gun made for Gunslingers

ATK + 3%.
For every refine level ATK + 3.
For every 15 Base Level, ATK + 3. (up to Base Level 120)
If +7 or higher, Long-range physical damage + 1% for every level of [Single Action].
If +9 or higher, Long-range physical damage + 10%.
-
When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), ATK + 2%, Long-range physical damage + 7%,
[Fire Rain] damage + 1% per 15 BaseLevel,
when using [Gatling Fever], [Round Trip] damage + 20% for 60 seconds.

Class: Gatling Gun Attack: 170
Weight: 0
Weapon Level: 4
Required Level: 60
Jobs: Gunslinger

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand + Off Hand

Stats

Range 9
Defense 0
Attack 170
Magical Attack 0
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Gunslinger
Gender Any

Scripts

Use Script
bonus(bAtkRate, 3); bonus(bBaseAtk, 3 * getrefine()); bonus(bBaseAtk, 3 * (min(120, BaseLevel) / 15)); if (getrefine() >= 7) bonus(bLongAtkRate, getskilllv(GS_SINGLEACTION)); if (getrefine() >= 9) bonus(bLongAtkRate, 10); if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L)) autobonus3("{ bonus2(bSkillAtk, RL_R_TRIP, 20); }", 1000, 60000, GS_GATLINGFEVER);
Equip Script
None
Unequip Script
None