Basic Info

Name 650006 Booster Shuriken
Item ID 650006 - Boost_Suriken
Type Weapon - Fuuma Shuriken
650006
A Huuma Shuriken made for Ninja.
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Indestructible.
ATK + 2%, HIT + 10.
Per refine level, ATK + 2.
Per 15 BaseLevel, ATK + 2.
If refine rate is 7 or higher, per level of [Throwing Mastery], Variable Cast Time - 1%.
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When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), ATK + 2%, increases [Throw Huuma Shuriken] damage by 1% per 15 BaseLevel, increases [Throw Huuma Shuriken] damage by 15% for 60 seconds when using [Cicada Skin Shed].
Class: Huuma Shuriken Attack: 160
Weight: 0
Weapon Level: 4
Required Level: 60
Usable Job: Ninja classes

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand + Off Hand

Stats

Range 0
Defense 0
Attack 160
Magical Attack 0
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Ninja
Gender Any

Scripts

Use Script
bonus(bUnbreakableWeapon, 0); bonus(bAtkRate, 2); bonus(bHit, 10); bonus(bBaseAtk, 2 * getrefine()); bonus(bBaseAtk, 2 * (min(120, BaseLevel) / 15)); if (getrefine() >= 7) bonus(bVariableCastrate, -1 * getskilllv(NJ_TOBIDOUGU)); // if (getrefine() >= 9) // bonus2(bSkillAtk, NJ_HUUMA, 10); if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L)) autobonus3("{ bonus2(bSkillAtk, NJ_HUUMA, 15); }", 1000, 60000, NJ_UTSUSEMI);
Equip Script
None
Unequip Script
None