Basic Info

Name 640000 Booster Staff
Item ID 640000 - Boost_Staff
Type Weapon
640000
A Two-handed Staff made for Wizard.
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MATK + 200.
Indestructible, MATK + 2%, Water, Wind, Fire property magic damage increased by 2%.
Per refine level, MATK + 2.
Per 15 BaseLevel, MATK + 2.
If refine rate is 7 or higher, per level of [Storm Gust], Variable Cast Time - 1%.
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When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), MATK + 2%, increases [Meteor Storm] damage by 15% for 60 seconds when using [Quagmire].
Class: Two-handed Staff Attack: 100
Weight: 0
Weapon Level: 4
Required Level: 60
Usable Job: Wizard classes

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand + Off Hand

Stats

Range 0
Defense 0
Attack 100
Magical Attack 200
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Wizard
Gender Any

Scripts

Use Script
bonus(bUnbreakableWeapon, 0); bonus(bMatkRate, 2); bonus2(bMagicAtkEle, Ele_Water, 2); bonus2(bMagicAtkEle, Ele_Wind, 2); bonus2(bMagicAtkEle, Ele_Fire, 2); bonus(bMatk, 2 * getrefine()); bonus(bMatk, 2 * (min(120, BaseLevel) / 15)); if (getrefine() >= 7) bonus(bVariableCastrate, -1 * getskilllv(WZ_STORMGUST)); /* if (getrefine() >= 9) { bonus2(bMagicAtkEle, Ele_Water, 10); bonus2(bMagicAtkEle, Ele_Wind, 10); bonus2(bMagicAtkEle, Ele_Fire, 10); } */ if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L)) autobonus3("{ bonus2(bSkillAtk, WZ_METEOR, 15); }", 1000, 60000, WZ_QUAGMIRE);
Equip Script
None
Unequip Script
None