Viewing Item (Great Calamity Cleaver II) Ragnarok: Project Zero Control Panel
Basic Info
Name | Great Calamity Cleaver II[1] |
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Item ID |
620030
-
ROZ_S_Morocc_Axe_K
|
Type | Weapon - Two-Handed Axe |
Enhancing the "Calamity Cleaver ¥±" made it even stronger.
Indestructible.
[Axe Tornado], [Bash] damage + 20%.
For every other refine level, ATK + 12, CRI + 4.
If +7 or higher, [Axe Tornado], [Bash] damage + 25%.
If +9 or higher, ASPD + 10%.
If +11 or higher, ATK + 40, CRI +10, [Axe Tornado], [Bash] damage + 20%, ASPD + 5%.
Class : Two-handed Axe Attack : 375
Weight : 200
Weapon Level : 4
Required Level : 130
Jobs : Merchant jobs
Indestructible.
[Axe Tornado], [Bash] damage + 20%.
For every other refine level, ATK + 12, CRI + 4.
If +7 or higher, [Axe Tornado], [Bash] damage + 25%.
If +9 or higher, ASPD + 10%.
If +11 or higher, ATK + 40, CRI +10, [Axe Tornado], [Bash] damage + 20%, ASPD + 5%.
Class : Two-handed Axe Attack : 375
Weight : 200
Weapon Level : 4
Required Level : 130
Jobs : Merchant jobs
Details
Weight | 160 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 0 |
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Defense | 0 |
Attack | 375 |
Magical Attack | 0 |
Weapon Level | 4 |
Slots | 1 |
Restrictions
Level Range | 130 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Merchant / Blacksmith / Alchemist |
Gender | Any |
Scripts
Use Script |
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bonus(bUnbreakableWeapon, 0); bonus2(bSkillAtk, NC_AXETORNADO, 20); bonus2(bSkillAtk, NC_POWERSWING, 20); bonus(bBaseAtk, 12 * (getrefine()/2)); bonus(bCritical, 4 * (getrefine()/2)); if (getrefine() >= 7) { bonus2(bSkillAtk, NC_AXETORNADO, 25); bonus2(bSkillAtk, NC_POWERSWING, 25); } if (getrefine() >= 9) bonus(bAspdRate, 10); if (getrefine() >= 11) { bonus(bBaseAtk, 40); bonus(bCritical, 10); bonus2(bSkillAtk, NC_AXETORNADO, 20); bonus2(bSkillAtk, NC_POWERSWING, 20); bonus(bAspdRate, 5); } |
Equip Script |
None |
Unequip Script |
None |