Basic Info

Name 610018 Commander Katar[2]
Item ID 610018 - Local04_Katar
Type Weapon - Katar
A katar that suppresses the energy of an evil soul.
Increases physical damage to Plant monsters by 5%, increases physical damage to Wind monsters by 5%.
If +7 or higher, increases physical damage to Plant monsters by 5%, increases physical damage to Wind Monsters by 5%.
If +9 or higher, increases physical damage to Plant monsters by 10%, increases physical damage to Wind Monsters by 10%.
Class: Katar Attack: 150
Weight: 120
Weapon Level: 3
Required Level: 70
Jobs: Assassin

Details

Weight 120
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand + Off Hand

Stats

Range 0
Defense 0
Attack 150
Magical Attack 0
Weapon Level 3
Slots 2

Restrictions

Level Range 70 +
Usage None
Trade None
Job Class Types Normal / Upper / Baby
Job Classes Assassin
Gender Any

Scripts

Use Script
bonus2(bAddRace, RC_Plant, 5); bonus2(bAddEle, Ele_Wind, 5); if (getrefine() >= 7) { bonus2(bAddRace, RC_Plant, 5); bonus2(bAddEle, Ele_Wind, 5); } if (getrefine() >= 9) { bonus2(bAddRace, RC_Plant, 10); bonus2(bAddEle, Ele_Wind, 10); }
Equip Script
None
Unequip Script
None