Viewing Item (Dark Bacilium) Ragnarok: Project Zero Control Panel
Basic Info
Name |
|
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Item ID |
5808
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Diabolus_Helmet
|
Type | Armor |

A strong diadem which has been covered by the face of Satan Morocc. It can be possessed only by the ones who have overcome the fear of Satan Morocc.
MaxHP + 3%, MaxSP + 3%.
SP Regeneration Rate - 50%, Incoming Healing Power - 20%.
For every refine level, reduces physical/magical damage received from Demon and Shadow monsters by 1%.
For every refine level, increases physical/magical damage to Demon and Shadow monsters by 1%.
If refined to +6, All Stats + 6, ATK + 6%, MATK + 6%.
If refined to +9, increases damage to all Destroyed Morroc monsters by 25%.
Class: Headgear
Defense: 5
Location: Upper, Middle, Lower
Weight: 25
Level Requirement: 100
Jobs:All Classes
MaxHP + 3%, MaxSP + 3%.
SP Regeneration Rate - 50%, Incoming Healing Power - 20%.
For every refine level, reduces physical/magical damage received from Demon and Shadow monsters by 1%.
For every refine level, increases physical/magical damage to Demon and Shadow monsters by 1%.
If refined to +6, All Stats + 6, ATK + 6%, MATK + 6%.
If refined to +9, increases damage to all Destroyed Morroc monsters by 25%.
Class: Headgear
Defense: 5
Location: Upper, Middle, Lower
Weight: 25
Level Requirement: 100
Jobs:All Classes
Details
Weight | 25 |
---|---|
NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Upper Headgear + Middle Headgear + Lower Headgear |
Stats
Range | 0 |
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Defense | 5 |
Attack | 0 |
Magical Attack | 0 |
Weapon Level | 0 |
Slots | 1 |
Restrictions
Level Range | 100 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | All Jobs |
Gender | Any |
Scripts
Use Script |
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bonus(bMaxHPrate, 3); bonus(bMaxSPrate, 3); bonus(bSPrecovRate, -50); bonus(bHealPower2, -20); bonus2(bAddRaceTolerance, RC_Demon, getrefine()); bonus2(bAddRace, RC_Demon, getrefine()); bonus2(bMagicAddRace, RC_Demon, getrefine()); bonus2(bAddEle, Ele_Dark, getrefine()); bonus2(bMagicAddEle, Ele_Dark, getrefine()); bonus3(bSubDefEle, Ele_Dark, getrefine(), 3); bonus3(bMagicSubDefEle, Ele_Dark, getrefine(), 3); if (getrefine() >= 6) { bonus(bAllStats, 6); bonus(bAtkRate, 6); bonus(bMatkRate, 6); } if (getrefine() >= 9) { bonus2(bAddRace2, RC2_Morroc, 25); bonus2(bAddRace2, RC2_Morroc2, 25); bonus2(bMagicAddRace2, RC2_Morroc, 25); bonus2(bMagicAddRace2, RC2_Morroc2, 25); } |
Equip Script |
None |
Unequip Script |
None |