Basic Info

Name 560000 Booster Knuckle
Item ID 560000 - Boost_Knuckle
Type Weapon - Knuckle
560000
A Knuckle made for Monk.
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ATK + 2%, MaxHP + 2%.
Per refine level, ATK + 2.
Per 15 BaseLevel, ATK + 2.
If refine rate is 7 or higher, per level of [Call Spirits], ASPD + 2%.
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When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), ATK + 2%, increases [Combo Finish] damage by 1% per 15 BaseLevel, increases [Combo Finish] damage by 15% for 60 seconds when using [Call Spirits].
Class: Knuckle Attack: 140
Weight: 0
Weapon Level: 4
Required Level: 60
Usable Job: Monk classes

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand

Stats

Range 0
Defense 0
Attack 140
Magical Attack 0
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Monk
Gender Any

Scripts

Use Script
bonus(bAtkRate, 2); bonus(bMaxHPrate, 2); bonus(bBaseAtk, 2 * getrefine()); bonus(bBaseAtk, 2 * (min(120, BaseLevel) / 15)); if (getrefine() >= 7) bonus(bAspdRate, 2 * getskilllv(MO_CALLSPIRITS)); /* if (getrefine() >= 9) { bonus2(bAddSize, Size_Small, 10); bonus2(bAddSize, Size_Medium, 10); bonus2(bAddSize, Size_Large, 10); } */ if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L)) autobonus3("{ bonus2(bSkillAtk, MO_COMBOFINISH, 15); }", 1000, 60000, MO_CALLSPIRITS);
Equip Script
None
Unequip Script
None