Basic Info

Name 550071 Great Calamity Staff[1]
Item ID 550071 - ROZ_S_Morocc_Staff
Type Weapon - Staff
Enhancing the "Calamity Staff" made it even stronger.
Indestructible.
For every Base Level above 100, [Lord of Vermillion] damage + 1% for every exceeding level.
For every other refine level, Wind magic damage + 3%, MaxHP + 1%.
If +7 or higher, [Lord of Vermillion] damage + 15%.
If +9 or higher, Variable Cast Time - 7%.
If +11 or higher, Wind magic damage + 11%, MaxHP + 4%, [Lord of Vermillion] damage + 20%, Variable Cast Time - 3%.

When equipped with Great Calamity Shield, increases magic damage against Holy/Shadow monsters by 10%, reduces damage received by 10%.
MATK + 288
Class : One-handed Staff Attack : 225
Weight : 100
Weapon Level : 4
Required Level : 130
Jobs : Novice jobs, Mage jobs, Acolyte jobs

Details

Weight 100
NPC Buy 20 z
NPC Sell 10 z
Refineable Yes
Equip Locations Main Hand

Stats

Range 0
Defense 0
Attack 225
Magical Attack 288
Weapon Level 4
Slots 1

Restrictions

Level Range 130 +
Usage None
Trade None
Job Class Types Normal / Upper / Baby
Job Classes Novice / Magician / Acolyte / Priest / Wizard / Monk / Sage / Soul Linker
Gender Any

Scripts

Use Script
bonus(bUnbreakableWeapon, 0); bonus2(bSkillAtk, WZ_VERMILION, max(0, BaseLevel - 100)); bonus2(bMagicAtkEle, Ele_Wind, 3 * (getrefine()/2)); bonus(bMaxHPrate, getrefine()/2); if (getrefine() >= 7) bonus2(bSkillAtk, WZ_VERMILION, 15); if (getrefine() >= 9) bonus(bVariableCastrate, -7); if (getrefine() >= 11) { bonus2(bMagicAtkEle, Ele_Wind, 11); bonus(bMaxHPrate, 4); bonus2(bSkillAtk, WZ_VERMILION, 20); bonus(bVariableCastrate, -3); }
Equip Script
None
Unequip Script
None