Viewing Item (Great Calamity Nindo) Ragnarok: Project Zero Control Panel
Basic Info
Name | Great Calamity Nindo[1] |
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Item ID |
510109
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ROZ_S_Morocc_Nindo
|
Type | Weapon - Dagger |
Enhancing the "Calamity Nindo" made it even stronger.
Unfolds its true potential with "Great Calamity Sotaedo".
[Flaming Petals], [Freezing Spear], [Wind Blade] damage + 5%.
For every other refine level, MATK + 5, AGI + 1.
If +7 or higher, [Flaming Petals], [Freezing Spear], [Wind Blade] damage + 10%.
If +9 or higher, Variable Cast Time - 5%.
If +11 or higher, MATK + 20, AGI + 5, [Flaming Petals], [Freezing Spear], [Wind Blade] damage + 15%.
When equipped with Great Calamity Sotaedo, MATK + 10%
MATK + 187
Class : Dagger Attack : 102
Weight : 65
Weapon Level : 4
Required Level : 130
Jobs : Ninja
Unfolds its true potential with "Great Calamity Sotaedo".
[Flaming Petals], [Freezing Spear], [Wind Blade] damage + 5%.
For every other refine level, MATK + 5, AGI + 1.
If +7 or higher, [Flaming Petals], [Freezing Spear], [Wind Blade] damage + 10%.
If +9 or higher, Variable Cast Time - 5%.
If +11 or higher, MATK + 20, AGI + 5, [Flaming Petals], [Freezing Spear], [Wind Blade] damage + 15%.
When equipped with Great Calamity Sotaedo, MATK + 10%
MATK + 187
Class : Dagger Attack : 102
Weight : 65
Weapon Level : 4
Required Level : 130
Jobs : Ninja
Details
Weight | 65 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 0 |
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Defense | 0 |
Attack | 102 |
Magical Attack | 187 |
Weapon Level | 4 |
Slots | 1 |
Restrictions
Level Range | 130 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Ninja |
Gender | Any |
Scripts
Use Script |
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bonus2(bSkillAtk, NJ_KOUENKA, 5); bonus2(bSkillAtk, NJ_HYOUSENSOU, 5); bonus2(bSkillAtk, NJ_HUUJIN, 5); bonus(bMatk, 5 * (getrefine()/2)); bonus(bAgi, (getrefine()/2)); if (getrefine() >= 7) { bonus2(bSkillAtk, NJ_KOUENKA, 10); bonus2(bSkillAtk, NJ_HYOUSENSOU, 10); bonus2(bSkillAtk, NJ_HUUJIN, 10); } if (getrefine() >= 9) bonus(bVariableCastrate, -5); if (getrefine() >= 11) { bonus(bMatk, 20); bonus(bAgi, 5); bonus2(bSkillAtk, NJ_KOUENKA, 15); bonus2(bSkillAtk, NJ_HYOUSENSOU, 15); bonus2(bSkillAtk, NJ_HUUJIN, 15); } |
Equip Script |
None |
Unequip Script |
None |