Basic Info

Name 510063 Great Calamity Dagger[1]
Item ID 510063 - ROZ_S_Morocc_Dagger
Type Weapon - Dagger
Enhancing the "Calamity Dagger" made it even stronger.
If BaseLv higher is than 100, [Raid] damage + 1% for every exceeding level.
For every other refine level, ATK + 10, HIT + 3.
If +7 or higher, [Raid] damage + 20%.
If +9 or higher, melee physical damage + 7%.
If +11 or higher, ATK + 40, HIT + 8, [Raid] damage + 20%, melee physical damage + 3%.

When equipped with Great Calamity Shield, increases physical damage against Holy/Shadow monsters by 10%, reduces damage received by 10%.
Class : Dagger Attack : 188
Weight : 55
Weapon Level : 4
Required Level : 130
Jobs : Swordman jobs, Novice jobs, Thief jobs, Merchant jobs

Details

Weight 55
NPC Buy 20 z
NPC Sell 10 z
Refineable Yes
Equip Locations Main Hand

Stats

Range 0
Defense 0
Attack 188
Magical Attack 0
Weapon Level 4
Slots 1

Restrictions

Level Range 130 +
Usage None
Trade None
Job Class Types Normal / Upper / Baby
Job Classes Novice / Swordsman / Merchant / Thief / Knight / Blacksmith / Assassin / Crusader / Rogue / Alchemist
Gender Any

Scripts

Use Script
bonus2(bSkillAtk, RG_RAID, max(0, BaseLevel - 100)); bonus(bBaseAtk, 10 * (getrefine()/2)); bonus(bHit, 3 * (getrefine()/2)); if (getrefine() >= 7) bonus2(bSkillAtk, RG_RAID, 20); if (getrefine() >= 9) bonus(bShortAtkRate, 7); if (getrefine() >= 11) { bonus(bBaseAtk, 40); bonus(bHit, 8); bonus2(bSkillAtk, RG_RAID, 20); bonus(bShortAtkRate, 3); }
Equip Script
None
Unequip Script
None