Basic Info

Name 510023 Calamity Dagger[1]
Item ID 510023 - MD_Moroc_Dagger
Type Weapon - Dagger
Evil seeped into this once simple dagger.
If BaseLv higher is than 100, [Raid] damage + 1% for every exceeding level.
For every other refine level, ATK + 10, HIT + 3.
If +7 or higher, [Raid] damage + 20%.
If +9 or higher, physical melee damage + 7%.

When equipped with Calamity Shield, increases physical damage against Holy/Shadow monsters by 10%, reduces damage received by 10%.
Class : Dagger Attack : 150
Weight : 55
Weapon Level : 4
Required Level : 130
Jobs : Swordman jobs, Novice jobs, Thief jobs, Merchant jobs

Details

Weight 55
NPC Buy 52,000 z
NPC Sell 26,000 z
Refineable Yes
Equip Locations Main Hand

Stats

Range 0
Defense 0
Attack 150
Magical Attack 0
Weapon Level 4
Slots 1

Restrictions

Level Range 130 +
Usage None
Trade None
Job Class Types Normal / Upper / Baby
Job Classes Novice / Swordsman / Merchant / Thief / Knight / Blacksmith / Assassin / Crusader / Rogue / Alchemist
Gender Any

Scripts

Use Script
bonus2(bSkillAtk, RG_RAID, max(0, BaseLevel - 100)); bonus(bBaseAtk, 10 * (getrefine()/2)); bonus(bHit, 3 * (getrefine()/2)); if (getrefine() >= 7) bonus2(bSkillAtk, RG_RAID, 20); if (getrefine() >= 9) bonus(bShortAtkRate, 7);
Equip Script
None
Unequip Script
None

Dropped by

ID Monster Chance Level Race Element
20911 Justice of Sin 6% 141 Demon Holy 4