Basic Info

Name 510002 Booster Nindo
Item ID 510002 - Boost_Nindo
Type Weapon - Dagger
510002
A Nindo made for Ninja.
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MATK + 110.
ATK + 3%, Water, Wind, Fire property magic damage increased by 3%.
Per refine level, ATK + 1, MATK + 1.
Per 15 BaseLevel, ATK + 2, MATK + 2.
If refine rate is 7 or higher, per level of [Ninja Mastery], Variable Cast Time - 1%.
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When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), MATK + 2%, increases [Flaming Petals], [Freezing Spear], [Wind Blade] damage by 1% per 15 BaseLevel.
Class: Dagger Attack: 130
Weight: 0
Weapon Level: 4
Required Level: 60
Usable Job: Ninja classes

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand

Stats

Range 0
Defense 0
Attack 130
Magical Attack 110
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Ninja
Gender Any

Scripts

Use Script
bonus2(bMagicAtkEle, Ele_Water, 3);
 bonus2(bMagicAtkEle, Ele_Wind, 3);
 bonus2(bMagicAtkEle, Ele_Fire, 3);
 bonus(bAtkRate, 3);
 bonus(bAtk, getrefine());
 bonus(bMatk, getrefine());
 bonus(bAtk, 2 * (min(120, BaseLevel) / 15));
 bonus(bMatk, 2 * (min(120, BaseLevel) / 15));
 if (getrefine() >= 7)
 bonus(bVariableCastrate, -1 * getskilllv(NJ_NINPOU));
 /*
 if (getrefine() >= 9) {
 bonus2(bAddSize, Size_Small, 10);
 bonus2(bAddSize, Size_Medium, 10);
 bonus2(bAddSize, Size_Large, 10);
 }
 
 if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L))
 autobonus3("{ bonus2(bSkillAtk, KO_JYUMONJIKIRI, 15); }", 1000, 60000, NJ_NEN);
 */
Equip Script
None
Unequip Script
None