Viewing Item (Lesser Guild Two-Handed Axe) Ragnarok: Project Zero Control Panel
Basic Info
Name | Lesser Guild Two-Handed Axe |
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Item ID |
28133
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Lesser_Guild_Two_Handed_Axe
|
Type | Weapon - Two-Handed Axe |
"¡Ø PvP & WoE-area bonuses only"
+25% increase in physical damage against Players.
Ignores 10% of Player DEF.
Indestructible.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores an additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players. Adds chance to case [Critical Wounds] while physically attacking. ASPD + 10%.
If +10 or higher, using [Power Thrust] adds a chance to break your opponent's weapon when physically attacking for 20 seconds. Chance to break is further increased by refine level.
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Class : Two-Handed Axe Attack : 175
Weight : 150
Weapon Level : 3
Required Level : 70
Jobs : Blacksmith, Alchemist
+25% increase in physical damage against Players.
Ignores 10% of Player DEF.
Indestructible.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores an additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players. Adds chance to case [Critical Wounds] while physically attacking. ASPD + 10%.
If +10 or higher, using [Power Thrust] adds a chance to break your opponent's weapon when physically attacking for 20 seconds. Chance to break is further increased by refine level.
_
Class : Two-Handed Axe Attack : 175
Weight : 150
Weapon Level : 3
Required Level : 70
Jobs : Blacksmith, Alchemist
Details
Weight | 150 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 1 |
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Defense | 0 |
Attack | 175 |
Magical Attack | 0 |
Weapon Level | 3 |
Slots | 0 |
Restrictions
Level Range | 70 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Blacksmith / Alchemist |
Gender | Any |
Scripts
Use Script |
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bonus2(bAddRace, RC_Player, 25 + getrefine()); bonus2(bIgnoreDefRate, RC_Player, 10); bonus(bUnbreakableWeapon, 0); if (getrefine() >= 7) bonus2(bIgnoreDefRate, RC_Player, 5); if (getrefine() >= 9) { bonus2(bAddRace, RC_Player, 15); bonus(bAspdRate, 10); bonus3(bAutoSpell, NPC_CRITICALWOUND, 1, 30); } if (getrefine() >= 10) { autobonus3("{ bonus(bBreakWeaponRate, 100 + getrefine() * 10); }", 1000, 20000, BS_OVERTHRUST); } |
Equip Script |
None |
Unequip Script |
None |