Viewing Item (Lesser Guild Hunter Bow) Ragnarok: Project Zero Control Panel
Basic Info
Name | Lesser Guild Hunter Bow |
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Item ID |
18175
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Lesser_Guild_Hunter_Bow
|
Type | Weapon - Bow |
"¡Ø PvP & WoE-area bonuses only"
+20% increase in physical damage against Players.
Ignores 10% of Player DEF.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, using [Improve Concentration] increases [Double Strafe] damage by 20% and HIT by 20 for 10 seconds.
That HIT and [Double Strafe] damage additionally increase according to weapon refine level.
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Class : Bow Attack : 90
Weight : 50
Weapon Level : 3
Required Level : 70
Jobs : Thief, Archer, Rogue
+20% increase in physical damage against Players.
Ignores 10% of Player DEF.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, using [Improve Concentration] increases [Double Strafe] damage by 20% and HIT by 20 for 10 seconds.
That HIT and [Double Strafe] damage additionally increase according to weapon refine level.
_
Class : Bow Attack : 90
Weight : 50
Weapon Level : 3
Required Level : 70
Jobs : Thief, Archer, Rogue
Details
Weight | 50 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 5 |
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Defense | 0 |
Attack | 90 |
Magical Attack | 0 |
Weapon Level | 3 |
Slots | 0 |
Restrictions
Level Range | 70 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Archer / Thief / Hunter / Rogue / Bard/Dancer |
Gender | Any |
Scripts
Use Script |
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bonus2(bAddRace, RC_Player, 20 + getrefine()); bonus2(bIgnoreDefRate, RC_Player, 10); if (getrefine() >= 7) bonus2(bIgnoreDefRate, RC_Player, 5); if (getrefine() >= 9) bonus2(bAddRace, RC_Player, 15); if (getrefine() >= 10) { autobonus3("{ bonus2(bSkillAtk, AC_DOUBLE, 20 + getrefine()); bonus(bHit, 20 + getrefine()); }", 1000, 10000, AC_CONCENTRATION); } |
Equip Script |
None |
Unequip Script |
None |