Viewing Item (Magical Yellow Foxtail Staff) Ragnarok: Project Zero Control Panel
Basic Info
Name | Magical Yellow Foxtail Staff[1] |
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Item ID |
1693
-
Magical_Yellow_Foxtail_Staff
|
Type | Weapon - Staff |
A foxtail that has been abandoned, its become yellow.
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MATK +280
Every 2 refine level MATK +3%.
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When using [Fresh Shrimp] skill, adds a chance to auto cast Level 1 [Arclouse Dash], or activate learned level.
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When using [Silvervine Stem Spear] skill, adds a chance to auto cast Level 1 [Fresh Shrimp], or activate learned level.
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Refine level +7: increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 140
Weight: 70
Weapon Level: 4
Level Requirement: 175
Jobs: Doram race
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MATK +280
Every 2 refine level MATK +3%.
-------------------------
When using [Fresh Shrimp] skill, adds a chance to auto cast Level 1 [Arclouse Dash], or activate learned level.
-------------------------
When using [Silvervine Stem Spear] skill, adds a chance to auto cast Level 1 [Fresh Shrimp], or activate learned level.
-------------------------
Refine level +7: increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
-------------------------
Class: One-Handed Staff
Attack: 140
Weight: 70
Weapon Level: 4
Level Requirement: 175
Jobs: Doram race
Details
Weight | 70 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 1 |
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Defense | 0 |
Attack | 140 |
Magical Attack | 280 |
Weapon Level | 4 |
Slots | 1 |
Restrictions
Level Range | 175 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Any |
Gender | Any |
Scripts
Use Script |
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bonus bMatkRate, 3 * (getrefine() / 2); bonus4 bAutoSpellOnSkill, SU_FRESHSHRIMP, SU_ARCLOUSEDASH, max(1, getskilllv(SU_ARCLOUSEDASH)), 200; bonus4 bAutoSpellOnSkill, SU_SV_STEMSPEAR, SU_FRESHSHRIMP, max(1, getskilllv(SU_FRESHSHRIMP)), 200; if (getrefine() >= 7) { .@r = min(getrefine(), 10) - 7; bonus bWeaponAtkRate, (20 * .@r) + 40; bonus bWeaponMatkRate, (20 * .@r) + 40; } |
Equip Script |
None |
Unequip Script |
None |