Basic Info

Name 15393 Gold Dragon Plate[1]
Item ID 15393 - DragonA_Gold
Type Armor
15393
This armor made out of accumulated dragon energy
makes the wearer feel the power of the dragon.

VIT + 2.
MaxHP + 600, MaxSP + 40,
DEF + 40, MDEF + 4.
If refine rate is 7 or higher, VIT + 2.
If refine rate is 9 or higher, MaxHP + 10%.

When equipped with Dragon Scale Boots, Dragon Scale Hood, Dragon Ring,
MaxHP + 300, MaxSP + 30.
Reduces damage received from enemies of all Sizes by 6%.
For every 15 Base VIT, DEF + 10, MDEF + 2.

If the combined refine rate of Gold Dragon Plate, Dragon Scale Boots, Dragon Scale Hood is 27 or higher,
ASPD + 10%.
Fixed Cast Time - 15%.
Has a chance to activate Dragon Health when being physically/magically hit.
[Dragon Health]
When being attacked, has a chance to increase resistance to all Elements by 3% for 7 seconds. When Base VIT is 90 or higher, the chance is increased and the resistance is increased by another 3%.
Class : Armor Defense : 80
Weight : 75
Required Level : 80
Jobs : All jobs

Details

Weight 75
NPC Buy 20 z
NPC Sell 10 z
Refineable Yes
Equip Locations Armor

Stats

Range 0
Defense 80
Attack 0
Magical Attack 0
Weapon Level 0
Slots 1

Restrictions

Level Range 80 +
Usage None
Trade None
Job Class Types Normal / Upper / Baby
Job Classes All Jobs
Gender Any

Scripts

Use Script
bonus(bVit, 2); bonus(bMaxHP, 600); bonus(bMaxSP, 40); bonus(bDef, 40); bonus(bMdef, 4); if (getrefine() >= 7) bonus(bVit, 2); if (getrefine() >= 9) bonus(bMaxHPrate, 10); // autobonus does not work in combo db if (isequipped(Dragon_Boots, Drag_Manteau, Dragon_Ring) && getequiprefinerycnt(EQI_ARMOR, EQI_SHOES, EQI_GARMENT) >= 27) { autobonus2("{ bonus(bAspdRate, readparam(bAgi) >= 90 ? 6 : 3); }", readparam(bAgi) >= 90 ? 6 : 3, 7000, BF_WEAPON|BF_MAGIC, "{ montransform(S_NYDHOG, 7000); }"); }
Equip Script
None
Unequip Script
None