Viewing Item (Glorious Shotgun) Ragnarok: Project Zero Control Panel
Basic Info
Name | Glorious Shotgun |
---|---|
Item ID |
13178
-
Krieger_Shotgun1
|
Type | Weapon - Shotgun |
Increases Physical Attack Strength to Demihuman monsters by 55%..
Ignores physical defense from Demihuman monsters by 20%.
Splash Attack
30% increase in Damage of [Triple Action]
Indestructible
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Refining
[Spread Attack] skill's attack strength increases with each refine level.
Has a chance of stunning while using [Spread Attack] skill.
Class: Shotgun
Attack: 110
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Ignores physical defense from Demihuman monsters by 20%.
Splash Attack
30% increase in Damage of [Triple Action]
Indestructible
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Refining
[Spread Attack] skill's attack strength increases with each refine level.
Has a chance of stunning while using [Spread Attack] skill.
Class: Shotgun
Attack: 110
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Details
Weight | 0 |
---|---|
NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 9 |
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Defense | 0 |
Attack | 110 |
Magical Attack | 0 |
Weapon Level | 4 |
Slots | 0 |
Restrictions
Level Range | 80 + |
---|---|
Usage | None |
Trade | Can't be dropped / Can't be traded or vended / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage |
Job Class Types | Normal |
Job Classes | Gunslinger |
Gender | Any |
Scripts
Use Script |
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bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),10)-4) ** (2)); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; } |
Equip Script |
None |
Unequip Script |
None |