Basic Info

Name 610000 Booster Katar
Item ID 610000 - Boost_Katar
Type Weapon - Katar
610000
A Katar made for Assassin.
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CRI + 10, HIT + 10.
Per refine level, ATK + 2.
Per 15 BaseLevel, ATK + 2.
If refine rate is 7 or higher, per level of [Katar Mastery] ASPD + 1%
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When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), ASPD + 2, Critical Damage + 10%.
Class: Katar Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 60
Usable Job: Assassin classes

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand + Off Hand

Stats

Range 0
Defense 0
Attack 150
Magical Attack 0
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Assassin
Gender Any

Scripts

Use Script
bonus(bCritical, 10);
 bonus(bHit, 10);
 bonus(bAtk, 2 * getrefine());
 bonus(bAtk, 2 * (min(120, BaseLevel) / 15));
 if (getrefine() >= 7)
 bonus(bAspdRate, getskilllv(AS_KATAR));
 // if (getrefine() >= 9)
 // bonus2(bSkillAtk, AS_SONICBLOW, 10);
 
 // if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L))
 // autobonus3("{ bonus2(bAddSize, Size_Small, 10); bonus2(bAddSize, Size_Medium, 10); bonus2(bAddSize, Size_Large, 10); }", 1000, 60000, AS_SONICBLOW);
Equip Script
None
Unequip Script
None