Viewing Item (Earth Dragon Mace) Ragnarok: Project Zero Control Panel
Basic Info
Name | Earth Dragon Mace[2] |
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Item ID |
16083
-
Local01_Mace
|
Type | Weapon - Mace |
A mace with the power of an Earth Dragon.
Indestructible. Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%,
increases physical damage against Earth monsters by 5%.
If +9 or higher, increases physical damage against Formless monsters by 10%,
increases physical damage against Earth monsters by 10%.
Class : Mace Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 70
Jobs : Swordman jobs, Novice, Acolyte, Merchant jobs
Indestructible. Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%,
increases physical damage against Earth monsters by 5%.
If +9 or higher, increases physical damage against Formless monsters by 10%,
increases physical damage against Earth monsters by 10%.
Class : Mace Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 70
Jobs : Swordman jobs, Novice, Acolyte, Merchant jobs
Details
Weight | 120 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 0 |
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Defense | 0 |
Attack | 130 |
Magical Attack | 0 |
Weapon Level | 3 |
Slots | 2 |
Restrictions
Level Range | 70 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Novice / Swordsman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist |
Gender | Any |
Scripts
Use Script |
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bonus(bUnbreakableWeapon, 1); bonus2(bAddRace, RC_Formless, 5); bonus2(bAddEle, Ele_Earth, 5); if (getrefine() >= 7) { bonus2(bAddRace, RC_Formless, 5); bonus2(bAddEle, Ele_Earth, 5); } if (getrefine() >= 9) { bonus2(bAddRace, RC_Formless, 10); bonus2(bAddEle, Ele_Earth, 10); } |
Equip Script |
None |
Unequip Script |
None |