Viewing Item (RWC Memory Knife) Ragnarok: Project Zero Control Panel
Basic Info
Name | RWC Memory Knife[1] |
---|---|
Item ID |
13092
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RWC_Memory_Knife
|
Type | Weapon - Dagger |
A dagger richly decorated with gold throughout the handle created for the 2012 RWC (Ragnarok World Championship)
Increases ATK and MATK power +20 for every three refine levels
When refined to +6 or higher, increases physical and magical damage to all monsters by 5%.
When refined to +9 or higher, increases physical and magical damage to all monsters by 5% and adds a low chance of auto-casting Level 1 Weapon Perfection.
Set Bonus
If equipped with RWC 2012 Ring grants +10 ATK for every upgrade level
If equipped with RWC 2012 Pendant grants +10 MAtk for every upgrade level
These set bonuses do not work with the card-slotted RWC accessories
Class: Dagger
Attack: 50
Weight: 65
Weapon Level: 3
Level Requirement: 1
Jobs: All except Acolyte Class
Increases ATK and MATK power +20 for every three refine levels
When refined to +6 or higher, increases physical and magical damage to all monsters by 5%.
When refined to +9 or higher, increases physical and magical damage to all monsters by 5% and adds a low chance of auto-casting Level 1 Weapon Perfection.
Set Bonus
If equipped with RWC 2012 Ring grants +10 ATK for every upgrade level
If equipped with RWC 2012 Pendant grants +10 MAtk for every upgrade level
These set bonuses do not work with the card-slotted RWC accessories
Class: Dagger
Attack: 50
Weight: 65
Weapon Level: 3
Level Requirement: 1
Jobs: All except Acolyte Class
Details
Weight | 65 |
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NPC Buy | 1,000 z |
NPC Sell | 500 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 1 |
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Defense | 0 |
Attack | 50 |
Magical Attack | 0 |
Weapon Level | 3 |
Slots | 1 |
Restrictions
Level Range | Any |
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Usage | None |
Trade | None |
Job Class Types | Normal |
Job Classes | Novice / Magician / Acolyte / Merchant / Thief / Soul Linker / Ninja |
Gender | Any |
Scripts
Use Script |
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bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9) { .@val = 1; bonus4 bAutoSpell,BS_WEAPONPERFECT,1,20,0; } if (getrefine() >= 6) { .@rate = 5*(.@val+1); bonus2 bAddRace, RC_All, .@rate; bonus2 bMagicAddRace, RC_All, .@rate; } |
Equip Script |
None |
Unequip Script |
None |